Silent Nights - Manifestations (Special Edition) Mac OS

broken image


Operating System Windows xp, Windows vista, Windows 7, Mac os Item Weight 5.3 ounces Product Dimensions 7.2 x 4.2 x 2.5 inches Item Dimensions LxWxH 7.2 x 4.2 x 2.5 inches Color White Manufacturer JSCO ASIN B004XMBPRI Is Discontinued By Manufacturer No Date First Available March 4, 2011. M590 Multi-Device Silent lets you get through your tasks with noiseless efficiency. Using Logitech FLOW, it has the almost magical capacity to navigate seamlessly on two computers and copy-paste from one to the other. Its 90% click noise reduction ensures you won't be disturbing those around you. It's easy to use. All you need is the Tab button and the Enter (PC) or Return (Mac) key. It's professional and powerful. With the newest production tools in Movie Magic Screenwriter 6, you'll wonder how anybody ever made movies before. Free technical support. Free Phone Support. Free Web Support. Free E-Mail Support.

For over 30 years, Write Brothers® has created the best writing software for stage and screen. Why do so many in Hollywood recommend Movie Magic® Screenwriter™ 6?
  • It's easy to learn. You'll be writing your first script in under 10 minutes.
  • It's easy to use. All you need is the Tab button and the Enter (PC) or Return (Mac) key.
  • It's professional and powerful. With the newest production tools in Movie Magic Screenwriter 6, you'll wonder how anybody ever made movies before.
  • Free technical support. Free Phone Support. Free Web Support. Free E-Mail Support. For as long as you use Movie Magic Screenwriter.

Need some more reasons to buy Movie Magic® Screenwriter™ 6?
We are the only company to win an Academy Technical Achievement Award for screenwriting software.
Movie Magic Screenwriter 6 is a preferred file format of WGA, West.
WHAT'S NEW IN MOVIE MAGIC® SCREENWRITER™ 6?
Over 100 templates and tools to help you brainstorm, outline, write, and rewrite your story or script. These include:
  • 8 Instructional templates (including stageplay, screenplay, sitcom structure, and classic film structure).
Silent Nights - Manifestations (Special Edition) Mac OS
  • 10 industry-standard Blank templates to help you format your screenplay, TV show, stage play, radio play, radio show, or even a comic book.
  • 12 Sample files from the pros including 2 new sample files (comic story arc & radio play) and 2 updated sample files (screenplay and stage play).
  • Over 86 TV templates including your classic favorites and 25 brand new ones.
  • Fully editable Index Card view so you can jot down story notes and ideas for your screenplay.
  • Updated tools optimized for the latest versions of Windows and Mac OS X include:
  • Complete American English thesaurus, and updated spell check dictionaries for American English, British English, French, German, Italian, Spanish, Dutch, Swedish, Danish, and Norwegian.
  • Import Text Feature lets you import screenplays already written in Microsoft Word or any other word processor.
  • Text-to-Speech engines let you 'hear' your character's voice through your computer speakers.
  • Export or e-mail your script into many other formats (including PDFs) so others can read your screenplay.
  • Never worry about losing your files with Auto Backup installed.
  • iPartner™ online collaboration lets you write online with a writing partner thousands of miles away. Complete integration with Dramatica and StoryView.
  • Newest Production Features ensure your script is always Hollywood ready:
  • Easily track all revisions from spec to final shoot script.
  • Full production tracking reports for film, TV, and animation.
  • Full production breakdown reports with industry standard colors.
  • Integrated script tagging for export into Movie Magic Scheduling & others
  • Generate set lists and rundown sheets.
  • Official formatting software of Writers Guild of America, East and preferred file format of WGA, West

And the breakthrough new feature, NaviDoc™ technology:
  • Create a Script Outline with Acts, Sequences, Scenes, and more.
  • Create your own outline to follow the style of your script or screenplay.
  • Add Notes throughout your Script for later rewrites or production needs.
  • Completely customize the NaviDoc according to your needs. Simple but so powerful.

Movie Magic® Screenwriter™'s Competitive Edge:
  • The NaviDoc™: The NaviDoc™ lets you navigate through your document by using four different methods: Outline, Scenes, Notes, and Bookmarks. The NaviDoc lets you see as many lines of an element as you want, not just the first line or scene heading of a scene for example. This gives you the option to use the NaviDoc like index cards if they prefer, while still viewing the script.
  • Full-featured Outlining: Screenwriter's outlining feature is completely customizable, including font and color controls. You can create multi-depth outlines and customize them on the fly. You may show or hide the outline elements in the NaviDoc and/or the document, show or hide outline types by group or individual topics. You can MOVE sections of your document using the Outline NaviDoc tab using Drag 'n Drop.
  • Notes: Screenwriter lets you show or hide notes directly within the document. To see Final Draft notes you must click on an icon first, but the note disappears the moment you begin typing, which minimizes the value of having notes in place in the document. Notes may be printed in place, separately, or on the facing page of the script.
  • Note Categories: Screenwriter lets you create multiple note categories, each with its on text and background color. This allows writers to create different types of notes for different purposes. This also allows a reader or consultant to create their own note type, e.g. Chris' Rewrite Suggestions, and then drop them directly in place in the script for the author to review later.
  • Customizable Document Windows: Though Screenwriter has LOTS of tools available for writers to use, the view is completely designable. The document view can be anything from a blank window without any icons or rulers all the way to having a full set of toolbars, icons, and other tools designed to make a writer's life easier.
  • The MOST Complete Production Script Feature Set: Screenwriter was designed originally by a working script supervisor and has the most comprehensive and flexible set of features available in any script word processor, for both film and television. These include tagging, kept pages and scenes, breakdown sheets, revision controls, production lists, one-liners, and more. PLUS, these features are built in to the software itself.
  • The Best Import Feature: Screenwriter has the most smartest and most flexible import feature of any screenwriting program. Not only does it support many different import (and export) formats, you can copy a file from another word processing program — even a PDF — and paste it into Screenwriter. Screenwriter will format it properly automatically.
  • Ease of Use: Screenwriter is simple, straight-forward, and lacks some of the annoying stylist design issues. For example, Final Draft always assumes dialog is between the same two characters. Screenwriter let's you do the same thing by pressing SHIFT-TAB instead of the default TAB for character names.
  • Works Well With Others: Screenwriter works will with Dramatica Pro and Outline 4D to make a powerful suite of writing software.
  • Write Brothers® Technical Support: The absolute best support in the biz — and it is FREE.

Want to learn more?
  • Read 'Near-Perfect' MacWorld Review

Requirements
Movie Magic® Screenwriter System Requirements Windows
  • Pentium 300Mhz or greater (Pentium 1Ghz recommended)
  • Windows 2000, XP, Vista, Windows 7, Windows 8, Windows 10 compatible
  • 60 MB of Hard Disk Space
  • Internet connection for downloads (network installation not supported)
  • iPartner requires Internet connection, optional microphone
    and speakers for voice chat
  • Video Card w/8MB or greater recommended for Full Page View

Movie Magic® Screenwriter System Requirements Macintosh
  • Intel Native (Universal Binary)
  • Power PC, G3, G4, G5 or Intel Core Duo processor
  • OS X 10.7 - 10.12 (Sierra)
  • 25 MB of Hard Disk Space
  • (network installation not supported)
  • iPartner requires Internet connection, optional microphone
    and speakers for voice chat.


Free video training tutorialsavailable atLearnMovieMagic.com
Visit the Movie Magic Screenwriter Page in our web store.

Double Switch
Developer(s)Digital Pictures
Publisher(s)
  • Sega[a]
  • Digital Pictures[b]
  • Flash Film Works[c]
  • 25th Anniversary Edition
  • Screaming Villains[d]
  • Limited Run Games[e]
Platform(s)
ReleaseSega CD
  • NA: 1993
  • EU: 1993
  • JP: March 24, 1994
Saturn
Windows
  • NA: 1995
Mobile
PlayStation 4, Windows (Steam)
  • WW: December 11, 2018
Nintendo Switch
Genre(s)Adventure, interactive movie
Mode(s)Single-player

Double Switch is an adventureinteractive movievideo game originally released for Sega CD, Sega Saturn and Microsoft Windows and later remastered for mobile, Steam, PlayStation 4 and Nintendo Switch. The game was produced by Digital Pictures and had a similar 'trap-em-up' format to Space Panic, Heiankyo Alien, and their earlier game, Night Trap. Apart from the HUD, the graphics consist of live actionfull motion video clips starring Corey Haim.

Cast[edit]

  • Corey Haim as Eddie
  • Deborah Harry as Elizabeth
  • Camille Cooper as Alex
  • R. Lee Ermey as The Handyman
  • Irwin Keyes as Brutus
  • David Packer as Jeff
  • Wendy Gazelle as Phoebe
  • Kimberly Oja as Laura
  • Taylor Negron as Slick Sammy

Storyline[edit]

The game takes place in an apartment complex called the Edward Arms, which was built by the famous industrialist Lionel Atwater Edward III at the turn of the 20th Century. Built following an archaeological expedition to the Valley of the Kings, the building has an ancient Egypt theme and is rumored to hide a valuable statue of Isix (named after the precursor to Digital Pictures) stolen by Edward during his expedition.[1] The player character, an anonymous, silent protagonist, is contacted via video call by the current owner of the Edward Arms, a young man named Eddie. Eddie says that he has equipped the building with cameras and traps to protect the tenants from the local criminal element, but one of the tenants has locked him in the basement. He gives the player character control of the cameras and traps and directs him to protect the tenants, trap the handyman Lyle whenever possible, and find the security codes to get him out.

After the player character acquires all the security codes, Eddie confides in him that one of the tenants is a killer. When he emerges from his basement prison, Eddie runs into Lyle and Elizabeth, the building's manager. Eddie and Lyle's argument reveals that Eddie is mentally unhinged, that Lyle and Elizabeth are his parents, and that Lyle locked him in the basement to keep him from doing harm to himself or others.

Each tenant has their own plot line that overlaps into the main plot. Alex, a journalist fresh out of college, enthusiastically investigates the many dangerous goings-on. Laura, an aspiring architect, and Phoebe, an archaeology student, share a room and have acquired a unique Egyptian statue. Another room is occupied by Scream, a hard rock band in search of a record deal. Brutus is an aging mobster whose father worked on the construction of the Edward Arms. His father told him of gold concealed in the building, and Brutus wants to find it so he can pay off a debt to a dangerous mob boss. Elizabeth is trying to rekindle her relationship with Lyle. Though Lyle is held back by fears that any children they have will turn out like Eddie, he ultimately yields to her seductions.

Members of a secret society infiltrate the Edward Arms and go after Phoebe and Jeff as soon as they spot them with the statue. They escape and Jeff hides the statue in his room just before an A&R man arrives to audition Scream. One of the secret society attacks Jeff during the audition, but the player character uses a trap to save him and the A&R man decides to give Scream the label's fullest support. Meanwhile, Lyle goes around the building showing the player character dangerous traps that Eddie either did not know about or chose not to share with him. Lyle rewires these traps to give the player character control so that he can stop Eddie.

The building's killer appears dressed as a mummy. He herds the tenants into reach of the traps and tries to spring the traps using a remote control. The player character saves the tenants, and as the mummy is locked into a chair trap, Alex and Phoebe take the remote control away and unmask the mummy as Eddie. Enraged, Eddie vows to kill everyone in the building.

Alex and Phoebe petition Elizabeth for help, but Elizabeth is in denial of Eddie's problems. Angered by the girls' accusations, she locks the Edward Arms's entrance, trapping the tenants inside. Aided by the player character's trapping Eddie, the girls reunite with Laura and Jeff. Jeff suggests that Brutus likely has a gun that they can use to protect themselves. They find Brutus in his room, where Eddie attacks them, but is again trapped by the player character and returned to his basement prison. Elizabeth takes the statue from the girls and explains that Eddie had figured out that the statue is actually a key which transforms the entire Edward Arms into a giant treasury. The tenants stare in unified awe at the riches on display. Afterwards, Eddie takes the statue out of the lock to the treasury, resealing it.

Gameplay[edit]

The objective of the game is to protect the tenants of the Edward Arms. The player character never actually enters the building, and must protect the tenants using the surveillance cameras, sensors, and traps installed in eight of the rooms. Using the cameras, the player may view any of the rooms, but can only view one room at a time, as with Night Trap. However, unlike Night Trap, at all times a mini map shows the player whether tenants, intruders, or both are present in each room, and an alarm sounds when an intruder enters any room. In addition, many of the intruders' appearances occur at random. Success in the game thus depends on quickly and effectively responding to situations rather than on determining when and where enemies appear.

When a tenant or intruder approaches a trap, the player may trap them by arming and then activating the trap. Trapping a tenant sometimes has no real consequences, but often results in a game over. If the player does not trap a solid majority of intruders as they appear, the game ends. Also, while most intruders do no particular harm when they appear, the player must trap any enemies who try to shut off the building's power, disconnect the phone lines, or attack the tenants. If an enemy succeeds in any one of those three things, the game immediately ends.

In addition to these objectives, each of the game's three levels (referred to in the manual as 'acts') has its own special objective. In the first level the player must view the security codes needed to free Eddie from the basement. In level two the player must gain access to new hidden alcove traps. Level 3 includes a boss who the player must trap six times. If the player misses any opportunity to trap the boss, the boss will attack one or more of the tenants, resulting in a game over.

Silent Nights - Manifestations (special Edition) Mac Os Catalina

Development[edit]

The Windows, Sega Saturn, and Mac editions were released later with enhanced video quality and Eddie's references to the Sega Genesis controller removed, though a TV in the game shows a screenshot from the Sega CD version no matter what version is being played.

Reception[edit]

Review scores
PublicationScore
EGM6/10 (SCD)[2]
Next Generation (SAT)[3]

Electronic Gaming Monthly gave the Sega CD version a 6 out of 10, describing it as 'like Night Trap, [but] a little more involving'.[2] Manny LaMancha of GamePro praised the full-motion video quality and Thomas Dolby's music for the game, and said that 'Double Switch is good enough that it'll sit in your CD tray until you're done – and you'll be glad you stuck it through the end.'[4]

Reviewing the Saturn version, a Next Generation critic felt that Double Switch holds up fairly well as a movie, with high production values, decent acting, and 'top-notch' sets, but not as a game. He particularly noted the awkward interface and the repetitiveness of having to rewatch the same video segments over and over while using trial and error to figure out the correct course of actions. He also said that the poor video quality would have been acceptable on the Sega CD, but not on the Saturn.[3] While Electronic Gaming Monthly never published an official review of the Saturn version, their preview based on a 90% complete beta was written in the manner of a review. They agreed that the graphics, while an improvement over the Sega CD version, are not up to Saturn standards, and also criticized the 'highly confusing' gameplay. They concluded, 'Players who are expecting a revamped version of Night Trap are sadly mistaken. This title boasts nothing more than a fallen star thrown in with other B-actors that have as much of a future as this title.'[5]

Re-release[edit]

After Digital Pictures' bankruptcy, the games were purchased by a consortium that included visual effects company Flash Film Works. In December 2016, Double Switch was remastered from the original source video and released as an app for Google Play[6] and iTunes.[7] Additionally, in June 2018 it was announced that William Mesa and Flash Film Works had partnered with Screaming Villains and Limited Run Games to release the game on PlayStation 4 and Nintendo Switch as Double Switch: 25th Anniversary Edition.[8]

Notes[edit]

  1. ^(Sega CD)
  2. ^Saturn, Windows and Mac OS.
  3. ^Android and iOS.
  4. ^PlayStation 4 and Microsoft Windows.
  5. ^Microsoft Windows and PlayStation 4 retail; Nintendo Switch.

References[edit]

  1. ^'The Edward Arms'. Double Switch manual, Saturn version. Digital Pictures. 1995. pp. 3–4.
  2. ^ ab'Double Switch Review'. Electronic Gaming Monthly. No. 55. Sendai Publishing. February 1994. p. 42.
  3. ^ ab'Double Switch'. Next Generation. No. 13. Imagine Media. January 1996. p. 156.
  4. ^GamePro. Issue 56, March 1994. p. 62.
  5. ^'Next Wave: Double Switch'. Electronic Gaming Monthly. No. 77. Sendai Publishing. December 1995. p. 112.
  6. ^https://play.google.com/store/apps/details?id=com.flashfilmworks.doubleswitch&hl=en
  7. ^https://itunes.apple.com/us/app/double-switch/id1143761269?mt=8
  8. ^https://twitter.com/LimitedRunGames/status/1006259774499909632

External links[edit]

Silent Nights - Manifestations (special Edition) Mac Os X

  • Double Switch at IMDb
  • Double Switch at MobyGames

Silent Nights - Manifestations (special Edition) Mac Os Catalina

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Double_Switch_(video_game)&oldid=997951199'




broken image